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UX Research

Validating a human-first fitness platform.

Strivve is a concept for remote, human-guided fitness — support for people who feel intimidated, self-conscious, or too busy for the gym, without demanding a trainer’s physical presence. I led the research to validate the idea from both sides: the people who’d use it, and the trainers who’d run it.

Role
Lead UX Researcher
Timeline
September 2025
Methods
Survey · Desk research
Three people of different ages and builds, representing Strivve’s beginner-friendly fitness audience
individuals and trainers surveyed
52 + 25
named consistency their biggest challenge
42.6%
of trainers want client progress dashboards
89%
say space or equipment blocks home workouts
75%
01

Project overview

Strivve is exploring a platform that connects fitness trainers with people who feel overwhelmed, shy, or too busy to commit to an in-person gym routine.

The concept is simple: remote, human-guided fitness — without the pressure of the gym environment, and without demanding a trainer’s physical presence. The goal of this study was to validate that idea from both sides of the marketplace before a line of product was designed.

It reflects insight from 52 individuals who struggle with consistency, gym anxiety, or time constraints — and 25 trainers who already coach remotely or are willing to.

02

Research goals

Each side of the marketplace needed different questions answered.

For gym-goers

  • Understand why they avoid gyms or drop off
  • Surface emotional barriers — shyness, intimidation, comparison, low confidence
  • Learn when, where, and how they prefer to work out
  • Map how they use fitness content today — YouTube, apps, trainers

For fitness trainers

  • Understand their current coaching workflow
  • Find the pain points in managing clients remotely
  • Gauge willingness to join a new platform
  • Test whether the Strivve model solves a real problem
03

Methodology

  • Survey

    Participants

    52 gym-goers

    Purpose

    Emotional and practical barriers, preferences, and app usage

  • Survey

    Participants

    25 trainers

    Purpose

    Workflow, frustrations, pricing, and platform needs

Participants were global, giving a diverse perspective on what turned out to be universal pain points.

04

Key findings

Why people avoid the gym

cited gym membership costs
52.6%
don’t have enough time
47.4%
lack the motivation
44.7%
aren’t sure how to start
36.8%

Others simply felt self-conscious and preferred privacy. And while roughly half had never used a workout app, most already leaned on YouTube, Nike Training Club, FitBit, or Peloton — yet still felt they lacked equipment alternatives, smarter progress tracking, beginner posture guides, and any real accountability.

What trainers need

Trainers stitched together WhatsApp, Zoom, and pre-recorded videos — a fragmented toolset that created admin overhead and inconsistent client engagement.

want client progress dashboards
89%
want a one-time upload library clients pick from
84%
want automated check-in and workout reminders
84%
05

Pain points

For individuals

say space or the right equipment blocks working out at home
75%
struggle to stay consistent without feedback or progress tracking
46.2%

For trainers

struggle to keep clients committed and consistent
60%
hit technical or connectivity issues
56%
can’t adequately track progress or give feedback
48%
spend effort reminding clients to log data
48%
06

Personas

Four personas emerged from the data — two who would use Strivve, and two who would run it.

Joan

Lapsed gym-goer

Has prior gym experience but lost consistency to time constraints and social discomfort in public fitness settings.

Goals

  • Flexible at-home options that fit an unpredictable schedule
  • Confidence in her ability without the pressure of the gym

Frustrations

  • Can’t stay consistent without structured feedback
  • Unsure how to start, or whether her form is correct

Dave

First-time app user

Hasn’t used a fitness app before; prefers early mornings or evenings, splitting time between home and the gym.

Goals

  • Motivation to stay consistent
  • Fitness that fits the tools and apps he already uses

Frustrations

  • Limited space and equipment
  • Difficulty staying consistent

Betty

Fitness trainer

Values structured systems that simplify client management and cut the fragmentation across her tools.

Goals

  • One unified platform for remote coaching
  • Higher client engagement and consistency

Frustrations

  • Can’t track progress without client input
  • Connectivity issues, especially in low-bandwidth regions

Jude

Fitness trainer

Coaches over WhatsApp and Zoom; wants to scale without burning out.

Goals

  • Deliver personalised remote coaching
  • Keep online sessions smooth and disruption-free

Frustrations

  • Can’t correct a client’s posture in real time
  • Complex admin, payment, and billing setups
07

Insights & opportunities

People want to exercise — they just don’t feel confident doing it alone. Three tensions ran through the data, each pointing to an opportunity.

  • People fear hurting themselves or working the wrong muscles, worry their form is wrong, and want to train alongside someone with a visible before-and-after.

    Opportunity

    Reduce the emotional friction of working out — not just workouts, but reassurance, safety, and micro-feedback.

  • Motivation is the weakest link: 42.6% named consistency their biggest challenge and 28.8% rarely felt motivated. People want someone to check in on them.

    Opportunity

    A motivation engine — reminders, check-ins, streaks, and gentle accountability. A supportive “in-your-pocket coach,” never robotic.

  • People don’t feel equipped: unsure which equipment to use, embarrassed using machines wrong, and often working out at home with little or none.

    Opportunity

    Equipment guidance — simple explanations, beginner variations, and low- or no-equipment alternatives for what they already have.

08

Recommendations & next steps

Users don’t want extreme routines. They want direction, simplicity, and someone to guide them gently — and that’s what the first MVP should solve.

Core MVP features to validate next

  • Simple beginner workout paths, with or without equipment
  • Step-by-step equipment explanations
  • Clear exercise alternatives for people with no equipment
  • A very simple, non-intimidating progress tracker

The path forward

The trainer experience needs its own validation before build. From there the sequence is deliberate — prove the flows before writing the code.

Recommended sequence

  • Map trainer workflow pain points
  • Prototype a lightweight client-management interface
  • Build and test an early click-through prototype
  • Run lightweight usability tests with 5–8 users
  • Refine the biggest friction points
  • Align the team on a simple build plan
  • Warm up a pre-launch audience of trainers and users
  • Launch a small closed beta of 15–20 people
  • Refine, then prepare for public launch
09

Final thoughts

With the survey complete and user needs mapped, the path forward is to turn these insights into a focused MVP, test it quickly with real users, and refine around what actually matters to them — keeping the experience supportive, simple, and genuinely useful for the shy, busy, and beginner audience Strivve is built for.

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